Edge of the Night
There are 3 basic rules in this game when it comes to putting together your character.
- Style over Substance It doesn’t matter how well you do something, as long as you look good doing it. If you’re going to blow it, make sure you look like you planned it that way.
- Attitude is Everything It’s truth. Think dangerous; be dangerous. Think weak; be weak. Remember, everyone in the 2000’s is carrying lots of lethal hardware and high-tech enhancements.
- Live on the Edge The Edge is that nebulous zone where risk takers and high riders go. On the Edge, you’ll risk your cash, your rep, even your life on something as vague as a principle or a big score.
Everyone has a story. Who you are, where you come from, why you have a tattoo on your face. Get creative or not however, every character have a backstory. All backstories be submitted to the GM (me) prior to introducing the character into the game. Characters must have motivations, goals, enemies, friends, family (or a reason why no family), contacts, people you know, people you trust. I will help with building this for you.
Character building breaks down into several areas each of these is detailed in the links below. It is best to go in order presented but who follows rules.
Or you can use this Character Building Program it requires Java 1.6 to 1.7.